Update 19 - Schedule System & Weekly Attendance Mode



UPDATE 19 - Schedule System & Weekly Attendance Mode This update brings back the classic Schedule System along with two brand-new modes: Weekly Attendance and Weekly Full Attendance!

Summary:

The Schedule System locks certain classes to specific days of the week. Early on, most classes are available on Saturdays, but as they progress (Beginner β†’ Expert), they unlock on additional days. Missing a class results in a penalty the next day.

The Weekly Attendance Mode lets you choose which days to attend each class, as long as you meet the required number of attendances per week. If you don’t meet your quota by Monday—expect consequences! πŸ˜‡

How to Enable? πŸ€”

πŸ‘‰ Go to Settings -> Gameplay -> Gameplay Mode and select:
βœ… Scheduled or Scheduled Full Attendance for fixed class days
βœ… Weekly or Weekly Full Attendance for flexible scheduling

Q&A:

❓ Which classes are mandatory on which days?
πŸ“Œ Check the class page of each class for mandatory days.

❓ Is there a table showing all classes?
πŸ“Œ Yes! It’s available at the bottom of the Help page.

❓ How do I track attendance?
πŸ“Œ Indicators on the Play Page show available and attended classes. You can also hide unavailable daily classes in Settings -> Hide unavailable classes.

❓ How does Weekly Mode work?
πŸ“Œ When enabled, each class gets a required attendance count for the week. If you enable it late in the week, the requirement is reduced proportionally. Track your progress on the Class Page or Play Page.

Changelog:

  • Reintroduced Class Schedule System
  • Added Weekly & Weekly Full Attendance modes
  • Reworked O. Denial & Forced O. classes and courses
  • Disabled the Experimental Club
  • Added "Verify & Fix data" options in Settings
  • Fixed login issues for some users
  • Fixed Patreon issue where supporters wouldn’t receive benefits
  • UI/Styling improvements & image updates

πŸ“’ Join our Discord for detailed updates & discussions:
πŸ”— https://discord.gg/eWcgtM8GcY

Leave a comment

Log in with itch.io to leave a comment.